Wednesday, May 13, 2009

Things 20-23

Thing #20 - 3 links to Creative Commons work.

  1. The University of North Carolina has CC licenses attached to their Writing Center resources - looks useful. Click on the CC licenses at the bottom of each page to find what you are free to do with them.
  2. One of my favourite anti-consumerism videos, The Story of Stuff, is under a CC license.
  3. Although Second Life itself is way too commercial to be CC, a wiki I use to learn about the possibilities of SL in education is.
Here are a some links to help you understand a little more about the nature of CC and the sharing going on in the world.

Thing #21 - 3 podcast feeds into blog.

If you look to the right you will see I have chosen to feed in 2 audio podcasts and 1 video. These 3 are my must watch/listen podcasts and tend to be a little on the scientific side of things. TED - Technology, Entertainment, Design - is always inspirational and informative. Stuff You Should Know, hosted by Chuck Bryant and Josh Clark from the How Stuff Works website, is science lite and really quite funny at times. When the CBC radio show Quirks & Quarks started podcasting, I must have been one of their first subscribers. Bob McDonald does a great job of interviewing science researchers and is a master of the art of analogy.

Thing #22 - Reflection on 23 Things

When Jennie and I started wracking our collective Brain2.0 for 23 Things content, our aim was to come up with tools that would:
  1. not scare participants away before they started
  2. be immediately relevant to our lives
  3. create a sense of community through collaboration
  4. have enough depth and scope to be useful for teaching and learning
  5. be packed with transferable skills
  6. be in the right order to take advantage of these skills
  7. have a "long tail" in the cyber life-cycle
  8. give a glimpse at how students all over the world connect
  9. help get our heads around new ideas shaping education and society
  10. enable participants to independently discover tools, concepts, ideas, and advice
  11. encourage participants to develop personal learning networks
  12. have enough hooks to entice others to participate next year
Believe it or not, we had to leave a whole lot of stuff out. My personal favorite, Diigo, got cut early on, while other quite relevant tools didn't even make the shortlist.

I'm not sure whether it was by accident or design, but Jennie's use of a collaborative progress chart and learning partners not only encouraged us all to get our A's into G, but modeled elegantly how "the cloud" can be used to facilitate student learning.

Jennie and I got as much out of this as we put in. We fully appreciate that some colleagues took giant leaps of faith to start 23 Things, let alone complete and eventually "own" them. It has brought teachers closer together, and that many are no longer fearful of the "T" word is very satisfying. It has been energizing to witness participants forge ahead, integrating these new tools and concepts into their teaching, learning, and personal lives. Grade 5, for example, deserves one mighty slap on the back.

We all owe a lot of thanks to Jennie for the time and effort she devoted into making this initiative such a success. She has even agreed to dedicate her time to a Community Parents' 23 Things for the 2009-2010 school year! SO - to my partner in crime (and life), well done, I'm very proud of you.


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